Dialog
The basics of the dialog plugin for Aurelia.
Introduction
This article covers the dialog plugin for Aurelia. This plugin is created for showing dialogs (sometimes referred to as modals) in our application. The plugin supports the use of dynamic content for all aspects and is easily configurable / overridable.
Here's what you'll learn...
How to install & configure the plugin
How to use default dialog service
How to enhance & replace parts of the default implementations
The lifeycle of a dialog
Installing The Plugin
There are two main interfaces of the dialog plugin, which includes:
IDialogService
: an interface mainly used by application componentsIDialogGlobalOptions
: an interface for specifying default options for all dialog rendering. This is the interface that is used to configure/retrieve information about default renderer, options, etc... for dialogs.
Aurelia provides some out of the box implementations for the mentioned above interfaces. They are DialogConfigurationStandard
and DialogConfigurationClassic
.
An example usage of the DialogConfigurationStandard
is as follow:
import { DialogConfigurationStandard } from '@aurelia/dialog';
import { Aurelia } from 'aurelia';
Aurelia.register(DialogConfigurationStandard).app(MyApp).start();
DialogConfigurationStandard
is a set of implementations that will render dialogs using the standard html <dialog>
element,
which is described at https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/Elements/dialog.DialogConfigurationClassic
is a set of implementations that will render dialogs using a traditional way: a combination of multiple html elements
with some specific CSS that produces the look and feel of dialogs/modals.
While some applications may want to stay with the standard <dialog>
elements, the classic configuration provides an easier path for migration from v1,
and sometimes more flexibility over styling & functionalities. It's thus up to applications to decide which implementation they want to use.
Configuring the Plugin
The dialog plugin can be configured both on a global level and individual dialog level. This section deals with configuring the dialog plugin on the global level.
To configure the dialog plugin, call .customize
on the provided configuration of your choice, like the following examples:
import { DialogConfigurationStandard } from '@aurelia/dialog';
import { Aurelia } from 'aurelia';
Aurelia
.register(DialogConfigurationStandard.customize((settings) => {
// treat dialog cancelation as promise rejection
settings.rejectOnCancel = true;
// default enter animation for all dialogs
settings.options.show = (dom) => dom.root.animate(...);
// default exit animation for all dialogs
settings.options.hide = (dom) => dom.root.animate(...);
})
.app(MyApp)
.start();
If it's desirable to change some of the default implementations, we can instead use the export named DialogConfiguration
and pass in the list of implementation for the main interfaces:
import { DialogConfiguration } from '@aurelia/dialog';
Aurelia
.register(DialogConfiguration.customize(
settings => {
// customize settings here if needed
}))
.app(MyApp)
.start();
Using The Default Implementations
The Dialog Settings
There are two levels where dialog behaviors can be configured:
Global level via
IDialogGlobalSettings
Single dialog level via dialog service
.open()
call, or the propertysettings
on a dialog controller.
Normally, the global settings would be changed during the app startup/or before, while the single dialog settings would be changed during the contruction of the dialog view model, via the open
method.
An example of configuring the global dialog settings:
For the standard implementation: Make all dialogs, by default:
show as modal
has some basic animation in & out
Aurelia .reigster(DialogConfigurationStandard.customize((settings) => { settings.options.modal = true; settings.options.show = (dom) => dom.root.animate(...); settings.options.hide = (dom) => dom.root.animate(...); })) .app(MyApp) .start();
For the classic implementation: Make all dialogs, by default:
not dismissable by clicking outside of it, or hitting the ESC key
have starting CSS
z-index
of 5if not locked, closable by hitting the
ESC
keyAurelia .register(DialogConfigurationClassic.customize((settings) => { settings.options.lock = true; settings.options.startingZIndex = 5; settings.options.keyboard = true; })) .app(MyApp) .start();
An example of configuring a single dialog, via
open
method of the dialog service:For the standard implementation: Displaying an alert dialog
dialogService.open({ component: Alert, options: { // block the entire screen with this alert box modal: true, show: dom => dom.root.animate(...), hide: dom => dom.root.animate(...) } })
For the classic implementation: Displaying an alert dialog, which has
z-index
value as 10 to stay on top of all other dialogs, and will be dismissed when the user hits theESC
key.dialogService.open({ component: Alert, options: { lock: false, startingZIndex: 10, } });
The main settings that are available in the open
method of the dialog service:
component
can be class reference or instance, or a function that resolves to such, or a promise of such.template
can be HTML elements, string or a function that resolves to such, or a promise of such.model
the data to be passed to thecanActivate
andactivate
methods of the view model if implemented.host
allows providing the element which will parent the dialog - if not provided the document body will be used.renderer
allows providing a custom renderer to be used, instead of the pre-registered one. This allows a single dialog service to be able to use multiple renderers for different purposes: default for modals, and a different one for notifications, alert etc...container
allows specifying the DI Container instance to be used for the dialog. If not provided a new child container will be created from the root one.rejectOnCancel
is a boolean that must be set totrue
if cancellations should be treated as rejection. The reason will be anIDialogCancelError
- the propertywasCancelled
will be set totrue
and if cancellation data was provided it will be set to thevalue
property.options
options passed to the renderer.
Render options
Beside the main settings above, each renderer may require different set of options. Below is the options for the default implementations of Aurelia dialog plugin:
For the standard implementation:
modal: open the dialog as modal, read more on https://developer.mozilla.org/en-US/docs/Web/API/HTMLDialogElement/showModal
overlayStyle: a css string or a css style declaration for styling the overlay. This is only effective when
modal
option is true. The overlay can also be styled from the dialog dom for this renderer.show: can be given a callback that will run when the dialog is shown
hide: can be given a callback that will run when the dialog is hidden
closedby: specifies the types of user actions that can be used to close the <dialog> element
The default global settings has the following values:
modal
is truerejectOnCancel
is false
For the classic implementation:
lock
makes the dialog not dismissable via clicking outside, or using keyboard.keyboard
allows configuring keyboard keys that close the dialog. To disable set to an empty array[]
. To cancel close a dialog when the ESC key is pressed set to an array containing'Escape'
-['Escape']
. To close with confirmation when the ENTER key is pressed set to an array containing'Enter'
-['Enter']
. To combine the ESC and ENTER keys set to['Enter', 'Escape']
- the order is irrelevant. (takes precedence overlock
)overlayDismiss
if set totrue
cancel closes the dialog when clicked outside of it. (takes precedence overlock
)
The default global settings has the following values:
lock
is truestartingZIndex
is1000
rejectOnCancel
isfalse
The Dialog Service APIs
The interface that a dialog service should follow:
interface IDialogService {
readonly controllers: IDialogController[];
/**
* Opens a new dialog.
*
* @param settings - Dialog settings for this dialog instance.
* @returns Promise A promise that settles when the dialog is closed.
*/
open(settings?: IDialogSettings): DialogOpenPromise;
/**
* Closes all open dialogs at the time of invocation.
*
* @returns Promise<DialogController[]> All controllers whose close operation was cancelled.
*/
closeAll(): Promise<IDialogController[]>;
}
The interface that a dialog controller should follow:
interface IDialogController {
readonly settings: Readonly<ILoadedDialogSettings>;
/**
* A promise that will be fulfilled once this dialog has been closed
*/
readonly closed: Promise<DialogCloseResult>;
ok(value?: unknown): Promise<DialogCloseResult<'ok'>>;
cancel(value?: unknown): Promise<DialogCloseResult<'cancel'>>;
error(value?: unknown): Promise<void>;
}
An important feature of the dialog plugin is that it is possible to resolve and close a dialog (using cancel
/ok
/error
methods on the controller) in the same context where it's open.
Example of controlling the opening and closing of a dialog in promise style:
import { EditPerson } from './edit-person'; import { IDialogService, DialogDeactivationStatuses } from '@aurelia/dialog'; export class Welcome { static inject = [IDialogService]; person = { firstName: 'Wade', middleName: 'Owen', lastName: 'Watts' }; constructor(dialogService) { this.dialogService = dialogService; } submit() { this.dialogService .open({ component: () => EditPerson, model: this.person }) .then(openDialogResult => { // Note: // We get here when the dialog is opened, // and we are able to close dialog setTimeout(() => { openDialogResult.dialog.cancel('Failed to finish editing after 3 seconds'); }, 3000); // each dialog controller should expose a promise for attaching callbacks // to be executed for when it has been closed return openDialogResult.dialog.closed; }) .then((response) => { if (response.status === 'ok') { console.log('good'); } else { console.log('bad'); } console.log(response); }); } }
Example of controlling the opening and closing of a dialog using
async/await
:import { EditPerson } from './edit-person'; import { IDialogService, DialogDeactivationStatuses } from '@aurelia/dialog'; export class Welcome { static inject = [IDialogService]; person = { firstName: 'Wade', middleName: 'Owen', lastName: 'Watts' }; constructor(dialogService) { this.dialogService = dialogService; } async submit() { const { dialog } = await this.dialogService.open({ component: () => EditPerson, model: this.person }); // Note: // We get here when the dialog is opened, // and we are able to close dialog setTimeout(() => { dialog.cancel('Failed to finish editing after 3 seconds'); }, 3000); const response = await dialog.closed; if (response.status === 'ok') { console.log('good'); } else { console.log('bad'); } console.log(response); } }
By default, when an application is destroyed, the dialog service of that application will also try to close all the open dialogs that are registered with it via closeAll
method. It can also be used whenever there's a need to forcefully close all open dialogs, as per following example:
Given an error list, open a dialog for each error, and close all of them after 5 seconds.
import { Alert } from './dialog-alert';
import { IDialogService, DialogDeactivationStatuses } from '@aurelia/dialog';
export class Welcome {
static inject = [IDialogService];
constructor(dialogService) {
this.dialogService = dialogService;
}
notifyErrors(errors) {
// for each of the error in the given error
errors.forEach(error => {
this.dialogService.open({ component: () => Alert, model: error });
});
setTimeout(() => this.dialogService.closeAll(), 5000);
}
}
If there's no need for the opening result of a dialog, and only the response of it after the dialog has been closed, there is a whenClosed
method exposed on the returned promise of the open
method of the dialog service, that should help reduce some boilerplate code, per following example:
import { EditPerson } from './edit-person';
import { IDialogService, DialogDeactivationStatuses } from '@aurelia/dialog';
export class Welcome {
static inject = [IDialogService];
person = { firstName: 'Wade', middleName: 'Owen', lastName: 'Watts' };
constructor(dialogService) {
this.dialogService = dialogService;
}
submit() {
this.dialogService
.open({ component: () => EditPerson, model: this.person })
.whenClosed(response => {
console.log('The edit dialog has been closed');
if (response.status === 'ok') {
console.log('good');
} else {
console.log('bad');
}
console.log(response);
})
.catch(err => {
console.log('Failed to edit person information');
});
}
}
Template Only Dialogs
The dialog service supports rendering dialogs with only template specified. A template only dialog can be open like the following examples:
dialogService.open({
template: () => fetch('https://some-server.com/alert-dialog.html').then(r => r.text()),
template: () => '<div>Welcome to Aurelia</div>',
template: '<div>Are you ready?</div>'
})
Retrieving the dialog controller
By default, the dialog controller of a dialog will be assigned automatically to the property $dialog
on the component view model. To specify this in TypeScript, the component class can implement the interface IDialogCustomElementViewModel
:
import { IDialogController, IDialogCustomElementViewModel } from '@aurelia/dialog';
class MyDialog implements IDialogCustomElementViewModel {
$dialog: IDialogController;
closeDialog() {
this.$dialog.ok('All good!');
}
}
Note that the property $dialog
will only be ready after the contructor.
If it's desirable to retrieve the associated dialog controller of a dialog during the constructor of the component, IDialogController
can be inject to achieve the same effect:
import { resolve } from 'aurelia';
import { IDialogController } from '@aurelia/dialog';
class MyDialog {
constructor() {
// change some settings
resolve(IDialogController).settings.zIndex = 100;
}
}
This means it's also possible to control the dialog from template only dialog via the $dialog
property. An example of this is: Open an alert dialog, and display an "Ok" button to close it, without using any component:
dialogService.open({
template: `<div>
Please check the oven!
<button click.trigger="$dialog.ok()">Close and check</button>
</div>`
})
The Default Dialog Renderer
By default, the dialog DOM structure is rendered as follow:
> (1) Dialog host element
> (2) Dialog Wrapper Element
> (3) Dialog Overlay Element
> (4) Dialog Content Host Element
The Dialog host element is the target where an application chooses to add the dialog to, this is normally the document body, if not supplied in the settings of the open
method of the dialog service.
An example of the html structure when document body is the dialog host:
<body>
<au-dialog-container> <!-- wrapper -->
<au-dialog-overlay> <!-- overlay -->
<div> <!-- dialog content host -->
Centering/Uncentering dialog position
By default, the dialog content host is centered horizontally and vertically. It can be changed via IDialogDom
injection:
import { resolve } from 'aurelia';
import { IDialogDom, DefaultDialogDom } from '@aurelia/dialog';
export class MyDialog {
constructor(dialogDom: DefaultDialogDom = resolve(IDialogDom)) {
dialogDom.contentHost.style.margin = "0 auto"; // only center horizontally
}
}
Styling the overlay
For the standard implementation
The overlay of a
<dialog>
element is only "rendered" when it's shown as modal. Which means the following example will not "trigger" any overlay:dialogService.open({ component: Alert, options: { overlayStyle: 'rgba(0,0,0,0.5)' } })
as
options.modal
value is nottrue
.When
options.modal
istrue
, the overlay can be specified usingoptions.overlayStyle
like the following example:dialogService.open({ component: Alert, options: { modal: true, overlayStyle: 'rgba(0,0,0,0.5)' } })
Note that the overlay of a modal dialog dom can also be configured from the dialog dom itself, like the following example:
import { resolve } from 'aurelia'; import { IDialogDom, DialogDomStandard } from '@aurelia/dialog'; export class MyDialog { constructor(dialogDom = resolve(IDialogDom) as DialogDomStandard) { dialogDom.setOverlayStyle("rgba(0, 0, 0, 0.5)"); } }
For the classic implementation
By default, the overlay of a dialog is transparent. Though it's often desirable to add 50% opacity and a background color of black to the modal. To achieve this in dialog, retrieve the
IDialogDom
instance and modify theoverlay
elementstyle
:import { resolve } from 'aurelia'; import { IDialogDom, DefaultDialogDom } from '@aurelia/dialog'; export class MyDialog { constructor(dialogDom: DefaultDialogDom = resolve(IDialogDom)) { dialogDom.overlay.style.backgroundColor = "rgba(0, 0, 0, 0.5)"; } }
Use your own Dialog Renderer
There are two ways to use your own dialog renderer: register your own default dialog renderer, or specify the renderer via renderer
setting of dialog service .open()
.
To register your own default dialog renderer, you can follow the below example:
import { Registration } from 'aurelia'; import { IDialogRenderer } from '@aurelia/dialog'; export class MyDialogRenderer { static register(container) { Registration.singleton(IDialogRenderer, MyDialogRenderer).register(container); } render(host, controller, options) { const overlay = document.createElement('dialog-overlay'); const root = document.createElement('dialog-content-host'); const contentHost = document.createElement('div'); root.appendChild(contentHost); host.appendChild(overlay); host.appendChild(root); return { overlay, root: contentHost, contentHost, dispose() { host.removeChild(overlay); host.removeChild(root); } } } }
Notice the returned object of the
render()
method, it should satisfy the interface of anIDialogDom
:interface IDialogDom extends IDisposable { readonly root: HTMLElement; readonly overlay: HTMLElement | null; readonly contentHost: HTMLElement; show?(): void | Promise<void>; hide?(): void | Promise<void>; }
To specify the renderer via
renderer
setting in the dialog service open call, you can follow the below example:... dialogService.open({ template: '<div>hey there</div>', renderer: { render(host, controller, options) { const overlay = document.createElement('dialog-overlay'); const root = document.createElement('dialog-content-host'); const contentHost = document.createElement('div'); root.appendChild(contentHost); host.appendChild(overlay); host.appendChild(root); return { root, overlay, contentHost, dispose() { host.removeChild(overlay); host.removeChild(root); } } } } })
Notice the object given to the
renderer
property, it should satisfy the interface of anIDialogDomRenderer
:interface IDialogDomRenderer { render(dialogHost: Element, controller: IDialogController, options: unknown): IDialogDom; }
Animation
Using the IDialogDomAnimator
IDialogDomAnimator
If you use either the default implementations of the interface IDialogRenderer
, then the in/out animations of a dialog can be configured via show
/hide
the options settings, like the following examples:
Global animations for all dialogs:
Aurelia.register(DialogStandardConfiguration.customize(settings => {
settings.options.show = (dom) => dom.root.animate([{ transform: 'scale(0)' }, { transform: 'scale(1)' }], { duration: 150 });
}))
Different animation per dialog
.open()
dialogService.open({
component: SuccessNotification,
options: {
show: dom => dom.root.animate([{ transform: 'scale(0)' }, { transform: 'scale(1)' }], { duration: 150 }),
hide: dom => dom.root.animate([{ transform: 'scale(1)' }, { transform: 'scale(0)' }], { duration: 150 }),
}
})
Using component lifecycles
The lifecycles attaching
and detaching
can be used to animate a dialog, as in those lifecycles, if a promise is returned, it will be awaited during the activation/deactivation phases.
An example of animating a dialog on attaching and detaching, with the animation duration of 200 milliseconds:
import { resolve } from 'aurelia';
export class MyDialog {
host: Element = resolve(Element);
constructor(host: Element) {
this.host = host;
}
attaching() {
const animation = this.host.animate(
[{ transform: 'translateY(0px)' }, { transform: 'translateY(-300px)' }],
{ duration: 200 },
);
return animation.finished;
}
detaching() {
const animation = this.host.animate(
[{ transform: 'translateY(-300px)' }, { transform: 'translateY(0)' }],
{ duration: 200 },
);
return animation.finished;
}
}
Component Lifecycles With The Dialog Plugin
In adition to the lifecycle hooks defined in the core templating, the dialog
defines additional ones. All dialog specific hooks can return a Promise
, that resolves to the appropriate value for the hook, and will be awaited.
.canActivate()
.canActivate()
This hook can be used to cancel the opening of a dialog. It is invoked with one parameter - the value of the model
setting passed to .open()
. To cancel the opening of the dialog return false
- null
and undefined
will be coerced to true
.
.activate()
.activate()
This hook can be used to do any necessary init work. The hook is invoked with one parameter - the value of the model
setting passed to .open()
.
.canDeactivate(result: DialogCloseResult)
.canDeactivate(result: DialogCloseResult)
This hook can be used to cancel the closing of a dialog. To do so return false
- null
and undefined
will be coerced to true
. The passed in result parameter has a property status
, indicating if the dialog was closed or cancelled, or the deactivation process itself has been aborted, and an value
property with the dialog result which can be manipulated before dialog deactivation.
The DialogCloseResult
has the following interface (simplified):
interface DialogCloseResult {
readonly status: 'Ok' | 'Cancel' | 'Abort' | 'Error';
readonly value?: unknown;
}
Warning When the
error
method of aDialogController
is called this hook will be skipped.
.deactivate(result: DialogCloseResult)
.deactivate(result: DialogCloseResult)
This hook can be used to do any clean up work. The hook is invoked with one result parameter that has a property status
, indicating if the dialog was closed (Ok
) or cancelled (Cancel
), and an value
property with the dialog result.
Order of Invocation
Each dialog instance goes through the full lifecycle once.
--- activation phase:
constructor()
.canActivate()
-dialog
specific.activate()
-dialog
specifichydrating
hydrated
.created()
.binding()
.bound()
attaching
attached
--- deactivation phase:
.canDeactivate()
-dialog
specific.deactivate()
-dialog
specific.detaching()
.unbinding()
V1 Dialog Migration
The v1 dialog implementation is now available as classic implementation. It can be accessed via export
DialogClassicConfiguration
from the@aurelia/dialog
pluginBeside
viewModel
/template
/model
/container
/host
/rejectOnCancel
, all other configuration have been moved tooptions
on the dialog settings/global settings. The properties are:lock
,keyboard
,mouseEvent
,overlayDismiss
andstartingZIndex
.Design wise, the v2 dialog plugin is rendering agnostic, it only requires the result of the render satisfy the
IDialogDom
interfaceviewModel
setting inDialogService.prototype.open
is changed tocomponent
.view
setting inDialogService.prototype.open
is changed totemplate
.keyboard
setting inDialogService.prototype.open
is changed to accept an array ofEnter
/Escape
only. Boolean variants are no longer valid. In the future, the API may become less strict.The resolved of
DialogService.prototype.open
is changed from:interface DialogOpenResult { wasCancelled: boolean; controller: DialogController; closeResult: Promise<DialogCloseResult>; }
to:
interface DialogOpenResult { wasCancelled: boolean; dialog: IDialogController; }
closeResult
is removed from the returned object. Usesclosed
property on the dialog controller instead, example of open a dialog with hello world text, and automaticlly close after 2 seconds:dialogService .open({ template: 'hello world' }) .then(({ dialog }) => { setTimeout(() => { dialog.ok() }, 2000) return dialog.closed });
The interface of dialog close results is changed from:
interface DialogCloseResult { wasCancelled: boolean; output?: unknown; }
to:
interface DialogCloseResult { status: DialogDeactivationStatus; value?: unknown; }
The dialog controller is assigned to property
$dialog
(v2) on the view model, instead of propertycontroller
(v1)
TODO: links to advanced examples/playground
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